﻿using ServerBase.Config;
using SvGame.Objects;

namespace SvGame.Logic;

public static partial class GameLogic
{
    public static void PropsBuffAdd(this IRole me, EProp prop, int value)
    {
        me.Comb.PropsBuff.Add(prop, value);
    }
    public static void PropsBuffRemove(this IRole me, EProp prop, int value)
    {
        me.Comb.PropsBuff.Add(prop, -value);
    }
}
